You and your friends are traveling through Northern Europe. One day you notice a medieval castle on a hill and go to take a closer look at it. You are greeted by the caretaker and politely invited to take a tour of the castle’s dungeons. But suddenly, during the tour, the doors slam shut behind you, the ranger disappears, and you find yourself trapped.

As in any old castle, there is probably a secret passage that leads to freedom, but how to find it? There is no chance of salvation, unless you know how to contact the spirits that live in this castle, because they know the answers to all questions…


We tried to take part in a quest developed by us and share our impressions.

My friends and I were traveling through Northern Europe. Noticing a medieval castle on a hill, we went to see it up close. Except that during the tour the keeper locked us in a dungeon and disappeared. Only the spirits living in that dungeon knew the way out.

After the ranger left us, we began to look around and study the room. The darkness and the sounds coming in made us a little uneasy, but after a while the repeating track dispelled this mysterious atmosphere. The entourage was quite simple, there were almost no screamers. But that doesn’t mean there wasn’t an experience at all. We relaxed and felt safe, it was easier to think how and where to go next.

The puzzles were more about attentiveness and searching skills. That said, the whole process was non-linear. Even if we found something, it wasn’t always useful right away. Often there were situations where we found some things, put them together and then thought about what to do with them. If we couldn’t think of anything, the spirits would come to our aid.

There were no other inhabitants in the castle, so it could be called safe. The quest would be suitable for beginners who just want to discover the world of mystery and mysticism, as well as for family time.

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